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Doom Eternal review

Our Verdict

In Doom Eternal, ripping and fierce has never felt so skillful, even if the terminal few chapters actually test your patience.

For

  • Thoughtful references to the series' legacy
  • Intense pacing that'due south constantly pushing you lot forward
  • The power fantasy makes yous feel similar a god

Against

  • Frustrating last few capacity
  • Some small tech hiccups

Tom's Guide Verdict

In Doom Eternal, ripping and fierce has never felt so good, even if the last few capacity really test your patience.

Pros

  • +

    Thoughtful references to the serial' legacy

  • +

    Intense pacing that's constantly pushing you forrad

  • +

    The power fantasy makes you feel like a god

Cons

  • -

    Frustrating concluding few chapters

  • -

    Some pocket-size tech hiccups

EDITOR'S NOTE: Doom Eternal won a "highly recommended" honor for best music/sound at the Tom's Guide Awards 2021 for gaming.

The Doom series has e'er held a special place in my video game-loving heart. Doom Two was the outset shooter I ever played. My brothers and I hijacked the family'southward shared computer for hours, as nosotros took turns shooting demons and roaming the game'due south hellish corridors. To hear my father tell information technology, he didn't even want this patently violent game in his abode with three young kids, but nosotros saw it on display in a store, and begged for it incessantly.

These days, thanks to uniformly enforced ESRB ratings and the internet, no one would cartel mistake Doom Eternal ($sixty; PC, PS4, Xbox One, Stadia) for a child-appropriate game. Doom Eternal, the long-awaited follow-up to Doom (2016), is definitely violent. Yous'll tear all style of creatures limb from limb, ripping out eyeballs and punching in faces as easily as yous exhale. Still, despite all the claret and guts, in that location's a wholesomeness to Doom Eternal that non many other shooters can merits. Afterwards all, the things you're killing are demons, and your mission is to save Globe.

It just and so happens that the work feels so good.

Editor'due south note: Multiplayer servers were not live before launch, so this review covers the single-thespian campaign but.

Welcome to Hell

Doom Eternal picks up where Doom (2016) left off. If you're non certain where the previous game left off, that'southward fine. All y'all need to know is that demons from the Hell dimension take invaded Earth, leading to mass casualties and mostly unfavorable weather. Everything's on fire — literally — and only the fabulous Doom Slayer can stop the demons' progression before Earth is lost forever.

doom eternal

(Image credit: Bethesda)

There's a wholesomeness to Doom Eternal that not many other shooters can claim.

Even though Eternal largely adheres to serial catechism, information technology'south too a neat jumping-on point for players who are new to the series. Information technology doesn't accept long to figure out the Doom Slayer'southward purpose: send those pesky demons dorsum from whence they came, using a variety of increasingly powerful weapons. Classics similar the super shotgun and chainsaw are still around, besides as some new tools, like the supercharged melee Blood Dial, and an water ice bomb that nicely complements the frag grenade. There are also a few blasts from the Doom Slayer'southward past, which I won't spoil here. The weapons get doled out at regular intervals throughout the game, which helps propel ol' Doomguy frontward with impeccable pacing. An upgrade system lets players customize gear to their hearts' content, and use weapons in ways that best suit their play styles.

doom eternal

(Prototype credit: Bethesda)

Environmentally, Doom Eternal builds on its predecessor in a large way. One of the biggest complaints about Doom was that its repetitive, enclosed corridors and arenas all started to feel the same after a dozen hours or and so. Doom Eternal hasn't completely lost the hellish aesthetic, of grade, but the game also takes you to unexpected new places. In them, you might find yourself checking out the beautiful scenery, or gazing out at the stars while you contemplate the vastness of space. I should as well mention that Doom Eternal looks gorgeous running on the Xbox Ane X, with only a handful of minor technical hiccups marring an otherwise smooth and consequent performance.

doom eternal

(Image credit: Bethesda)

Eternal also shows a lot of variety in its enemies, slowly ramping up the intensity from shotgun-fodder imps to bigger, stronger, more intimidating creatures. The game'south developer, id, has woven these environments, weapons and demons together masterfully, resulting in a wonderfully varied, fast-paced shooter that never stops pushing you toward the next objective.

Slay all day (now with more than platforming)

Hither's the thing about the lightspeed pacing of Doom Eternal: For the most part, it's a expert thing. It's easy to lose an afternoon, a day or a weekend in this game, because it's and so satisfying. Every time you lot call up you're fix to take a break, there's a new weapon in front of you, or you've earned some points to upgrade your armor, or you desire to become back and find those terminal few collectables from a prior mission.

doom eternal

(Image credit: Bethesda)

While you're actively engaged in combat, there's almost no breathing room. Every bit ane of the game's loading screen tips says, if you stop moving, you'll die. Y'all'll find yourself dashing, jumping and using teleporters often just to stay ahead of the pack, all while switching betwixt weapons on the fly.

Despite its frantic nature, fighting enemies in Doom Eternal also requires a skillful bargain of strategy. Most foes accept weak points yous can target for quicker takedowns, but that'south easier said than washed when you're constantly on the move. Doom's Glory Kills make their triumphant return, allowing you to stagger enemies, then have them out in one barbarous finishing move. So while y'all're swarmed, you'll be managing attacking demons, express ammunition and keeping your armor and health up.

  • The best Xbox One games

Almost battlefields have a decent corporeality of ammo and health pickups, but often, it's not enough. The demons will provide the resources you need if you attack them correctly, though. Using Flame Belch to ready them on fire drops armor, chainsaw kills provide ammo and Glory Kills give you enough health to stay on your anxiety just a little bit longer. Information technology feels like a lot to keep rail of at first, only when it all clicks, it's immensely satisfying. Understanding how all of these systems work together is crucial to Doom Eternal'due south gameplay, making it a deceptively smart shooter.

The game does occasionally give you a few minutes to breathe in the form of surprisingly complex platforming segments. Platforming might seem antithetical to a franchise so deeply rooted in button-forrard combat. However, these sections requite you a bit of relief between skirmishes, and feel fulfilling in their ain right. It feels great to line up a series of perfectly timed jumps, swings and wall grabs, particularly when these skills help you collect the otherwise out-of-reach secrets scattered throughout each level.

Doom Eternal is one of the all-time first-person shooters I've ever played, and certainly the virtually fun I've had with the genre in the last few years.

For the first 75% pct of the game, Doom Eternal hits that ideal balance of challenging and satisfying. Even if you fail, you'll want to get right up and try it again, changing up strategies until you suspension through. All the same, the last few chapters of the game innovate a difficulty spike that'south less similar climbing a steep loma and more like ramming face up-kickoff into a wall. In some cases, I spent an hour or more on a single see, burning through extra lives (one of the game'southward many throwbacks) and reloading over and over over again. Some parts were downright cheap, making me feel like more than of a puny mortal than a demon-slaying god.

The pacing also goes a niggling wonky at the finish, which is a shame because the game progression feels effortless until then. The climax is overly drawn out, tacking on an extra few hours of gameplay that probably weren't strictly necessary.

Bottom line

Doom Eternal is one of the best first-person shooters I've e'er played, and certainly the most fun I've had with the genre in the last few years. For every moment of frustration, there are 10 others that volition accept you lot cackling in satisfaction equally yous tear a cacodemon's middle out of its fleshy face up and shove it down its throat. (Come up on, that tin't just be me.) It's a power fantasy, for sure, only it's not gratuitous or gross. In that location's no ambivalence about your deportment, and no reason to contemplate whether all the violence is necessary. Yous're literally saving World from turning into Hell! What could be a more worthy crusade?

There are lots of other things to love almost the game, as well, like the thoughtful nods to O.G. Doom and other flagship Bethesda franchises. There are collectable records with music from previous games, hidden toys that make the game'southward grotesque monsters adorable and plenty of story references to what came before. I also appreciated Doom Eternal'southward all-encompassing accessibility options, including difficulty levels that yous can change on the fly, colorblind fashion, subtitles and more.

Even at present, afterwards spending 25-xxx hours playing Doom Eternal — including a couple of all-24-hour interval marathon sessions — I tin't get information technology out of my head. All I can recollect about is the collectibles I missed, the upgrades I didn't get and how badly I want to keep ripping and tearing. Sure, it's got some issues sticking the landing, but fifty-fifty and so, Doom Eternal will likely proceed my attending for a long time to come.

Source: https://www.tomsguide.com/reviews/doom-eternal

Posted by: woodwardslie2000.blogspot.com

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